Black Thorn Labs LLC · Games and iPhone apps
WORLDS
WITH TEETH.
Built from a gamer-first point of view: systems-driven games with worlds to learn, choices that matter, and more to master after the first session. We also make focused iPhone tools that respect privacy and platform limits.
Find your next
obsession.
Each project has its own engine, rhythm, and identity. Every one is made for players who want meaningful decisions, clear mechanics, and a reason to come back.
Minus Zero
Extreme winter survival where the natural world is already brutal. Zombies, mutants, and aliens can make it worse.
Enter the cold ?
WBC
Watch. Build. Compound. Grow a living island, collect ocean wildlife, customize your world, and build crew landmarks together.
Dive into WBC ?Dockside Defense
Build a tropical island fortress, place walls and turrets, fight in first person, and explore the harbor beyond the waves.
Download Dockside Defense ?Aqua Breed
Breed inherited traits, grow a living marine collection, and unlock aquariums built for different kinds of ocean life.
Download Aqua Breed ?
Last Line: Exo Defense
A portrait defense action-RPG about an upgradeable human exo holding the final line against an escalating alien invasion.
Download on the App Store →Useful software.
Same sharp edges.
Black Thorn Labs also builds focused iPhone tools around privacy, honest platform limits, and clear user control.
ReplyPilot
Private, contact-specific reply rules with local controls, on-device drafting when supported, and guided Apple Shortcuts setup.
Download ReplyPilot free ?Gamer-first by design
Games worth
learning.
Building, survival, collection, and combat systems are designed to reward curiosity and deliberate play.
We aim for games that stay interesting after the first download, with mechanics players can test, refine, and own.
Explore actual gameplay, see what is available today, and find the game that fits the way you love to play.
How we build
Small studio.
Big systems.
We protect working builds and prove the central loop before expanding scope.
Survival, ecosystems, loadouts, and progression are connected systems, not wallpaper.
Prototype, vertical slice, and in-development features are labeled for what they are.