Minus Zero Development Path
Roadmap
A prioritized path that strengthens the survival foundation first, connects the mid-game economy second, and opens the late game into ships, space and new factions.
Foundation firstPolish the systems players touch every minute.
Systems connectEvery new feature should deepen more than one loop.
Expansion earnedSpace begins only after the world below can support it.
Priority 01
Near-term Foundation
Broaden survival choices, improve moment-to-moment feel, and give exploration more reasons to matter.
- More clothing sets and bonusesExpand protection, warmth and equipment tradeoffs.
- More itemsAdd useful tools, resources, consumables and components.
- Better animationsUpgrade movement, interaction, combat and work actions.
- Upgraded sound packageImprove environment, tools, wildlife, combat and weather audio.
- Crayfish traps off docksAdd a water-based food gathering loop tied to built structures.
- More points of interestIncrease discovery density and reward longer expeditions.
- More enemy trapsBear traps, spike pits, alarm tripwires and explosive barrels.
- Programmable smelterMake the smelter upgradeable and configurable for advanced processing.
- Craftable forge itemsTools, weapon parts and structural components.
- Additional POI typesAbandoned labs, crashed vehicles, mutant dens and supply caches.
- New weaponsBuild clear melee and ranged tier progression.
Priority 02
Mid-game Systems
Turn a surviving camp into an expanding operation with food production, allegiance and ocean travel.
- Full ship-crafting systemBuild vessels from gathered and processed components.
- Narrative plot twistReveal the truth behind the robots, mutants and origin of the apocalypse.
- Devotion and faction shipsDedicate a vessel to a cause or faction for distinct bonuses.
- Farms and expanded cropsGrow a broader crop list and make settlement planning matter.
- Food processingDry, cook and preserve harvests for longer expeditions.
Priority 03
Late-game Expansion
Push the survival simulation beyond Earth without abandoning the resource discipline that defines Minus Zero.
- Enter spaceReach orbit through rocket or portal technology.
- Space base constructionBuild a sustainable base in a hostile off-world environment.
- Moon baseEstablish a permanent lunar foothold and production chain.
- Escape the solar systemComplete the longest progression arc in the game.
- Space enemy factionsHostile fleets, scavenger clans and ancient AI remnants.
Development note: This is a prioritized direction, not a promise of release dates. Order and scope can change as systems are tested, balanced and connected.